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	<title>Banal Thoughts</title>
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	<link>http://wp.andrewemauney.com</link>
	<description>Interactive Media, Bacon, Games, and Awesome Sauce</description>
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		<title>Tools of an Interactive Producer</title>
		<link>http://wp.andrewemauney.com/tools-interactive-producer/</link>
		<comments>http://wp.andrewemauney.com/tools-interactive-producer/#comments</comments>
		<pubDate>Mon, 25 Mar 2013 13:20:30 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[Project Management]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[interactive producer]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[wireframing]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=269</guid>
		<description><![CDATA[As an Interactive Producer, one wears many hats (though in my case it typically ends up being the project manager hat) and those hats need some associated tools to make life easier. So here is what I use on a fairly regular basis. Some of the stuff I use by choice, some of it I [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On Things</title>
		<link>http://wp.andrewemauney.com/on-things/</link>
		<comments>http://wp.andrewemauney.com/on-things/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 03:42:39 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[General Thoughts]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=262</guid>
		<description><![CDATA[This is my first actual post on here in 7 months (not that anyone reads these really anyway). I generally like writing a good blog post when I have something to say. And I haven&#8217;t posted not for a lack of things to say, but rather a lack of general time. I&#8217;ve been working through [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Congratulations, You&#8217;ve Won a WordPress Snippet!</title>
		<link>http://wp.andrewemauney.com/congratulations-won-a-wordpress-snippet/</link>
		<comments>http://wp.andrewemauney.com/congratulations-won-a-wordpress-snippet/#comments</comments>
		<pubDate>Tue, 14 Aug 2012 20:01:17 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Wordpress Stuffs]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=245</guid>
		<description><![CDATA[After constantly forgetting about these quick tweaks to excerpts in WordPress, I figured I would put them somewhere memorable. Like my blog and GitHub (making my first gist as well). So, enjoy two quick WordPress snippets: [gist id=3352179] What you are seeing here are two minor ways to tweak WordPress&#8217; excerpt to be a bit [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hedron Usability Testing</title>
		<link>http://wp.andrewemauney.com/hedron-usability-testing/</link>
		<comments>http://wp.andrewemauney.com/hedron-usability-testing/#comments</comments>
		<pubDate>Sun, 13 May 2012 19:37:40 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[HedronDev]]></category>
		<category><![CDATA[PRODUCTION]]></category>
		<category><![CDATA[Capstone]]></category>
		<category><![CDATA[elon]]></category>
		<category><![CDATA[Hedron]]></category>
		<category><![CDATA[iMedia]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user testing]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=203</guid>
		<description><![CDATA[This post is about looking at the data from my usability test of Hedron, a social check-in site for gamers that I have developed. Having rolled out an alpha version to 22 people, 16 responded and completed the survey. Users were given a prompt (which can be found here) that would effectively give them a [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Hedron Development Blog Part 2</title>
		<link>http://wp.andrewemauney.com/hedron-dev-blog-2/</link>
		<comments>http://wp.andrewemauney.com/hedron-dev-blog-2/#comments</comments>
		<pubDate>Fri, 11 May 2012 16:34:14 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[HedronDev]]></category>
		<category><![CDATA[PRODUCTION]]></category>
		<category><![CDATA[Capstone]]></category>
		<category><![CDATA[Hedron]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iMedia]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[sms]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=194</guid>
		<description><![CDATA[v 0.2.3 Encryption/Decryption fixed and salt changed. Fixed various typos and added commented code. Fixed all whitespace errors. v 0.3 Added frame for check-in engine. Issues with check-in engine writing to database. Added stylesheet and jQuery to header.php. v 0.3.1 Created specific CSS for check-in page. AJAX call doesn&#8217;t work and runs without error. Switched to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interactive Empathy</title>
		<link>http://wp.andrewemauney.com/interactive-empathy/</link>
		<comments>http://wp.andrewemauney.com/interactive-empathy/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 18:17:08 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Storytelling]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[interactive]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=182</guid>
		<description><![CDATA[Creating empathy online can be a difficult. The fact that a screen is talking to you rather than being in the presence of a flesh and blood human means that there is a lack of physicality in the conversation. The lack of physicality does not bring the certain level of connection we have come to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Double-Edged Sword of Writing Online</title>
		<link>http://wp.andrewemauney.com/doubleedged-sword-writing-online/</link>
		<comments>http://wp.andrewemauney.com/doubleedged-sword-writing-online/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 10:03:48 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Storytelling]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=178</guid>
		<description><![CDATA[Content creation on the internet has suffered from one perennial problem: how long should content be? Do the shorter attention spans of those wired-in reward shorter content? Websites like Cracked.com thrive on short bursts of content that users just eat up. When I was looking around Cracked, this article on the implications of Harry Potter [...]]]></description>
		<wfw:commentRss>http://wp.andrewemauney.com/doubleedged-sword-writing-online/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual Worlds Short Assignments 2</title>
		<link>http://wp.andrewemauney.com/virtual-worlds-short-assignments-2/</link>
		<comments>http://wp.andrewemauney.com/virtual-worlds-short-assignments-2/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 16:12:55 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[cyberpsychology and behavior]]></category>
		<category><![CDATA[game users]]></category>
		<category><![CDATA[mmo games]]></category>
		<category><![CDATA[motivations]]></category>
		<category><![CDATA[specialization]]></category>
		<category><![CDATA[team games]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=152</guid>
		<description><![CDATA[Motivations of Play I think that though Yee does achieve finding 10 of the correct motivations in categorizing why players play [Yee 4-5], but I think he is missing a prime component: fulfillment. Achievement is similar to fulfillment but I would say ultimately different because achievement is more about completing goals whereas fulfillment is actualization [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Geek&#8217;s Guide to Elon</title>
		<link>http://wp.andrewemauney.com/geeks-guide-elon/</link>
		<comments>http://wp.andrewemauney.com/geeks-guide-elon/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 06:06:53 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[Storytelling]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=159</guid>
		<description><![CDATA[When looking at schools, one would not see a traditional, Southern college as a bastion of geekery. Seersucker and bow ties do not equate to rolling a D20 to find a hidden door and the loot behind it. Surprisingly enough, Elon and the surrounding area has a stable geek culture that will more than satiate [...]]]></description>
		<wfw:commentRss>http://wp.andrewemauney.com/geeks-guide-elon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hedron Development Blog Part 1</title>
		<link>http://wp.andrewemauney.com/hedron-development-blog-part-1/</link>
		<comments>http://wp.andrewemauney.com/hedron-development-blog-part-1/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 22:45:07 +0000</pubDate>
		<dc:creator>chryton</dc:creator>
				<category><![CDATA[HedronDev]]></category>
		<category><![CDATA[PRODUCTION]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[database setup]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[php functions]]></category>

		<guid isPermaLink="false">http://wp.andrewemauney.com/?p=163</guid>
		<description><![CDATA[v 0.1 Established base framework for social network: users, login/out, session handling, message service, friending ability. Database setup to come. Need to establish databases for games, alter initial databases to store checkin information. v 0.1.1 Added &#60;div&#62; tags to some pages. Created basic footer php. Found difficulty in moving between MAMP and live server due [...]]]></description>
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		<slash:comments>0</slash:comments>
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